
BossleUp! (V0.1)
A boss will never be truly fought if it can't reach its true potential
In "BossleUp!", you play as a bounty hunter taking down bosses, ranging from mildly annoying entities to giant-scale monsters of destruction. This roguelike game is a true test of skill, and you have all the bragging rights if you manage to win!
Basic Controls:
W/A/S/D: Movement
SPACE: Jump
K: Attack / Interact
Information:
This game was created in under 2 months for a school project. I haven't had as much time to balance the game, so some aspects might be a bit unbalanced. But if people enjoy this, I would really like to expand upon and refine it (adding new bosses, items, mechanics). I have many ideas, but what I have now will do well as a first project. Leave any feedback if you enjoyed this prototype. Thanks!
Also, I would really appreciate it if you filled this survey if you fully played the game, as it would really help me with my school work
SURVEY: https://docs.google.com/forms/d/e/1FAIpQLSclFgJrrDMlZwEp2YphVYVJPCVJZUodF8UWA5Ho...
Known bugs:
- The game can crash on certain browsers, even with good performance. Although the cause is uncertain, it may be due to browser add-ons or settings.
- Some items don't stack like the bad temper gourd, making it useless to buy multiple
- Entering a boss fight too fast can bug the game out, making it unplayable
| Status | Prototype |
| Platforms | HTML5 |
| Author | Eddpox |
| Genre | Action |
| Made with | Unity |
| Tags | 2D, Black and White, Boss battle, Female Protagonist, Indie, No AI, Pixel Art, Roguelike, Singleplayer, Unity |
Development log
- BossleUp (V0.1) release!!59 days ago




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